Warp to game menu map coordinates. For this to work properly,
one would have to figure out the highest Z coordinate for a given
X / Y coordinate... in other words, one would have to find the
ray-world collision detection routine in gta_sa.exe

Fix "air break" when on foot (rotate the player, or whatever..)

Better aimbot code. Currently it aims as if the crosshair
is at the center of the screen, but it is not. It doesn't
do any movement prediction either.
